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Dead by Daylight Devs Predict Another 10 Years of Horror

2 years ago (Last updated: 2 weeks ago)
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Behaviour Interactive is preparing to celebrate the 10th anniversary of Dead by Daylight this June, with studio leadership confirming that the asymmetrical horror hit is poised to remain a staple of the genre for at least another decade.

An Accidental Live-Service Success

Despite becoming a titan of the live-service model, Dead by Daylight was never originally designed with that intent. Senior Creative Director Dave Richard and Head of Partnerships Mathieu Cote recently discussed the game’s evolution at GDC, reflecting on how a project meant to be a finished, standalone title transformed into an enduring multiplayer phenomenon. Currently maintaining a robust player base of roughly 50,000 concurrent users on Steam alone, the game has thrived by adapting to player demand rather than following a pre-planned roadmap.

“We didn’t build this as a game as a service,” Cote explained. “That was not the intention. We turned a game that was live into a live game.” According to the team, the decision to pivot was almost immediate; within days of the initial launch, the developers realized they could not simply disband the team and move on to other projects, as the community was clamoring for more content.

Vecna floats all menacingly in Dead by Daylight's second Stranger Things collab.

Learning the Industry Landscape

The developers noted that their growth was organic and reactive. Because features like battle passes and cosmetic stores weren’t standard industry practices when the game launched, Behaviour Interactive had the rare luxury of evolving the title at its own pace. The in-game store didn’t arrive until the game’s third year, followed by the battle pass in the fourth.

Richard attributes the game’s longevity to being the first successful title to occupy this specific niche, effectively building a legacy that players continue to return to years later. “One of the stats I was reading lately is that probably something like 40 to 50% of the hours spent gaming are spent on games that are four plus years old,” Cote noted. “We’re lucky that we’re one of those.”

The Next Decade of Terror

When asked if the game has at least another ten years of life ahead, both Richard and Cote responded in immediate unison: “At least!” While they remained tight-lipped regarding specific content updates, they confirmed that a major physical anniversary celebration is planned in Montreal.

While the studio is keeping the finer details of their anniversary roadmap under wraps, they acknowledge that the community’s passion remains the driving force behind the game’s future. For now, the team is focused on delivering the next wave of surprises to keep the horror alive for both veteran survivors and new players alike.

Rich Stanton

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